Files

> > CS2D > Maps > De_Stripes [By OEM] (Updated)
Files overviewCS2D overviewMaps overview

English De_Stripes [By OEM] (Updated) >

10 comments31 kb, 453 Downloads

old De_Stripes [By OEM] (Updated)

Obviously Exactly Myself
User Off Offline

This was just a quick map done in less than 4 hours.
I made the tiles for more or less than 5 hours.

-----

The CT's had a fort of some sort in the middle of an island, the T's discovered it.
The CT base has 2 rooms which can be used against the T's:
A room of supplies for the next attack against the T's, and a rooms of computers that has information about the T's stored in it.
As the T's knew, they sent a group with one of them carrying a bomb, they need to blow up one of those rooms with the bomb.
The CT's, with the super awesome secret hidden cameras, knew the T's were outside.
Both teams are armed but which will succeed?

-----

√ Use
× Steal

Tip:
The "de_stripes.map" and "de_stripes.txt" goes to the "maps" folder.
The "de_stripes.png" belongs to the "gfx/tiles" folder.

-----

> Changes
• Lightning system.
• Bot Nodes for a 30% better game with bots.
• Rearranged CT spawns to fix buy areas.
• Made it 10% harder for the T's to reach the Bombspot A.
• More explosions.
• Something.

New screenshots below! (Click To View)
edited 4×, last 09.02.13 08:08:46 am
Approved by Yates

Download Download

31 kb, 453 Downloads

Comments

10 comments
To the start Previous 1 Next To the start

Log in!

You need to log in to be able to write comments!Log in

old

WhiteHawk
User Off Offline

Seems like an epic map. Epic tileset, epic locations of Bombspots. Great job.
I like it!

old

DannY-PhantoM
User Off Offline

player no create skin all create only maps please create skin at this day

old

Misho
User Off Offline

Good job with the map and the tile.
I like it!

old

Pvotmastr
User Off Offline

AWWSOME.
I like it!

old

seanpogi41
User Off Offline

wow.!
I like it!

old

ItsAdamLY
User Off Offline

I looked on the map, it is an awesome tile
I like it!

old

Occasus
User Off Offline

Oh, a strategy is needed that's seems pretty nice after all.
I like it!

old

Obviously Exactly Myself
User Off Offline

@user Occasus: They're not breakable, they're the supplies which blows up as the c4 does.
Well, I intentionally did that to the B spot so if the CT's are busy killing some T's at or near the A spot, the T's can safely go to the B spot. (Like in de_cs2d)

old

Occasus
User Off Offline

The B bombspot is too far for the T to reach there, they'll eventually go for the A spot.
The tiles seems average or maybe better and made me curious on the third screenshot,when you destroy that breakable does it drop specific item that's in the breakable or maybe that's not a breakable at all
I like it!
To the start Previous 1 Next To the start