There we decide with DatRat about some things in cs2d and what would be if they exists(as once with Pagyra about mag drops) and so made the corpses script. We even stopped it for a while when both lost interest, but then we had back into that and so, here is it!
There is 3 types of corpses:
3 sides of player team-skin related with or w/o wounds
body and bodyparts
In Standard game mode no corpses will be faded untill next round
In Zombie mode all zombie corpses will be faded, all survivors corpses would be not faded
In (Team)Deathmatch corpses will be faded and removed with changeable time, what limited by 5-120
The fading time is changeable as corpse living time and will be automatically fixed if is outgoing limits
There is also bodyparts, the timers related to them too
Well, is not making much sense, but bodyparts have dark red flare effect while flyin', it doesnt look much like blood. Is able to off it.
Burned out and froozen and gas infected corpses have effect on the floor, they leave smoke.
Different wound types. Bullet(1-5 randomly posed) wounds, Knife wounds, Deeper wounds, Creatures wounds, Laser wounds, Different bodyparts flying distance(changeable), Tile corpses: Normal - a common corpse w/o wounds; Explosion - bodyparts; Toxic - none, i have no idea about that, because different tiles might be used; Abyss(Chasm) - a claw-like sprite of falling into chasm; Turrets also working! Barbed wire also included :V
Also vip corpses/bodyparts
Not one image but position related corpses-sides
The corpse wounds will be the ones that last-killed!
We absolutely dont care of your custom skins, is made for original cs2d-skins, if you want you will re-draw them yourself, but keep in mind that all offsets should be followed, otherwise it lead to bad consequences of looking.
When you go test it do not forget about
servertransfer.lstand when you swipe it with yours make backup or copy the insides of mine(file, surely) into yours.
Is not a framework-thing like or addon. It may be used with another scripts. It might be used for customkills as long as you even a bit experienced and patient to read my code :P.
The code made by me, so dont expect it to be nicely optimized and nicely made.. But if you'd follow normal using you wont have problems, afaik.
The sprites made by DatRat and some by me.
It's tested, but if you found a bug or bugs or very bug or very bugs tell me.
You can't claim it as yours(please :V)
You can't re-upload the same version but the one you really well-developed with us in credits as a first creators(please :C)
You can edit all the files but keep in mind they're not fully yours.
Excuse me for my english and maybe wrong words usage.
edited 7×, last 29.03.18 10:30:36 am
Approved by Sparty
192 kb, 640 Downloads