English Company by Milkcake [Updated to v2.9.9] icon

8 comments
08.09.22 12:52:22 pm
like 7 like it!
500 kb, 52 Downloads
Milkcake
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Welcome to the Company, the company is a bomb defusal map made for cs2d, it is also based from the "de_cs2d" map. This map has been Updated

IMG:https://media.discordapp.net/attachments/1013640757896294492/1018023995326599329/preview.png?width=841&height=473


IMG:https://media.discordapp.net/attachments/1013640757896294492/1018024066378109028/fullmap.png


Made by user Milkcake

• Update V2.9.9 Changes
- Changed the Tiles into "zjail.bmp"
- Added Room Entity
- Added Light to the Map
- Fixed the problem "Bots going one direction" with bot_node entity
- Added new sprites, bench
imageimage
edited 5×, last 10.09.22 07:09:30 am
ok This file has been reviewed and approved by BcY (25.09.22 01:23:11 am)

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25.09.22 01:23:08 am
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BcY
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Gotta say, it's a nice idea.
11.09.22 03:25:34 pm
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Marcell
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Very milkcake
11.09.22 12:18:12 pm
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Gaios
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Hmm de_cs2d edition, I like it
11.09.22 04:52:27 am
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Mora
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Perfect!
11.09.22 03:20:17 am
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pro1
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wow bro very niceee i like the map its like real life and very nice details 1000/10
09.09.22 08:14:24 am
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Milkcake
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Thanks for the Ideas user The Uplink Experiment <3, I will add the Room Entity and add some lights to the map, But there will be a change on the CT Spawn, Oh yea and also Im fixing and remaking the map right now, you can visit the Original Unreal Software deutsch discord server to see the new look of de_company
edited 1×, last 09.09.22 10:51:22 am
08.09.22 07:25:48 pm
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khaled1968
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cool
08.09.22 05:07:57 pm
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Alright, the map has changed a good bit since I first commented so I'll edit my review.

I like how you've leaned into the office theme more with server rooms and making it an indoors map, the ambient lighting stuff you did for the computers looks great.

Now onto the bots going down one path fix, it does work! But bots still rarely go down the other path.

I do not really know how the bots work fully, but I'd suggest removing some of the boxes on the bottom path, it might help them take that path since it'd be less complicated for them to walk through.

I'd also recommend removing some of the Bot Nodes and only keeping 3-4 of them in the most important areas, Bot Nodes can cause problems if overused.

Don't expect something groundbreaking, but it's a decently fun map to play in when you get bored, and it seems to be going in a good direction to become a pretty good map.
edited 1×, last 10.09.22 08:02:57 am
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