Call of Duty: French Campaign: Mission 2 
3 comments27.03.11 11:19:34 am

3.76 mb, 500 Downloads
Call of Duty: French Campaign: Mission 2 - "ESCAPE"
About map version - 1.0 (this is completely improved, but i will try to make vehicle sprites)
About map creation - i was really impressed when i saw Soldier NPCs. So i've created
this becouse of it. And i created this to show you guys that CoD (with ww2 theme) isn't the worst game.
These maps will be included in mine COD2D mod.
Thanks, DC!
About storyline - After the escape Juliano will have to find radio to talk
with Cpt. Rodrigo (the closest resisstance captain) to
know better about the east alpenvilla's forest.
And you will have to save two scientists and lead them to the rescue point!
About map - 50x50. The big part of the map is forest. 3 buildings, many enemys, items.
And of course, i added M4a1 (Browning.Automatic.Rifle if in my mod)
Added music files, radio and forest ambience sounds.
Please select only CTs! And Watch out For Soldier-Campers! Don't Edit! Enjoy!
About map version - 1.0 (this is completely improved, but i will try to make vehicle sprites)
About map creation - i was really impressed when i saw Soldier NPCs. So i've created
this becouse of it. And i created this to show you guys that CoD (with ww2 theme) isn't the worst game.
These maps will be included in mine COD2D mod.
Thanks, DC!
About storyline - After the escape Juliano will have to find radio to talk
with Cpt. Rodrigo (the closest resisstance captain) to
know better about the east alpenvilla's forest.
And you will have to save two scientists and lead them to the rescue point!
About map - 50x50. The big part of the map is forest. 3 buildings, many enemys, items.
And of course, i added M4a1 (Browning.Automatic.Rifle if in my mod)
Added music files, radio and forest ambience sounds.
Please select only CTs! And Watch out For Soldier-Campers! Don't Edit! Enjoy!

This file is unreviewed!
It may contain dangerous, inappropriate or poor contents. Use at your own risk.
It may contain dangerous, inappropriate or poor contents. Use at your own risk.
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Looks nice, I'd stop building tiles on the corners though, they look weird with shadows on. Otherwise, nice, haha~
Edit: Also, the red tiles aren't meant to be used, try making some barricades instead of them, the background could use some nicer sky, and stuff. But as I said, overally, good.
Edit: Also, the red tiles aren't meant to be used, try making some barricades instead of them, the background could use some nicer sky, and stuff. But as I said, overally, good.
edited 1×, last 27.03.11 03:09:58 pm



