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Englisch DROD to CS2D >

34 Kommentare330 kb, 705 Downloads

alt DROD to CS2D

Unknown_Soldier
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illegal Warning: If you think that CS2D is only a shooter game or don't like Turn bassed games, this isn't for you

This is the DROD to CS2D lua/mod. like the name says, is an adaptation of a game called "DROD" (Deadly Rooms Of Death, Created by Caravel games) to CS2D in somekind of multiplayer version (The original game is Single player) For more info of the original DROD game look at www.drod.net

This is a Turn bassed combat mod, you don't have handguns or machineguns, instead, you have only a Sword to kill the opponents

In your turn you can: >


Things that can affect your moves >


It also has: >


Actual map list: >


Of course this lua doesn't have all the elements of DROD. But anyway, this is a multiplayer version, if you want the single player just play the original DROD.

illegal Warning 2: Don't use this lua on non-drod maps, it will probably cause several bugs due to some behaviors bound to a specific tile number

Also, now I'll release the script without encriptation, so.
If you use something from here, all I want is a mention in your creation, like "Sounds from Unknown Soldier's DROD to CS2D", that is all

Credits: >
7× editiert, zuletzt 13.09.14 23:36:13
Zugelassen von Yates

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330 kb, 705 Downloads

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alt

Unknown_Soldier
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@EngiN33R: then I can't understand the problem here, I used a info_nobuildings entity [type 18] on the positon 2x 2y with an area of 5X5, then I have tried 2 if conditions
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if(inentityzone(2,2,18)==true) then --entity position
msg("message 1")
end
if(inentityzone(3,3,18)==true) then --inside the area of effect
msg("message 2")
end
one on the x/y position of the info_nobuildings entity, an another, inside the area of effect of the entity, I can't understand why it only returns true on the first case(the entity's position).

@The Spy: Well, the lag isn't a big problem, if it doesn't make you lose your turn (And if you entered today, you should have seen the goblins functions, the gfx of the goblin was a quick made hostage remake, just to test them online)

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The Spy
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On-topic: Awesome :D! (nothing to say)

off-topic: i connected to your server and its very laggy
Ich mag es!

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EngiN33R
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Unknown_Soldier hat geschrieben
The inentityzone(x,y,type) command should return true if the specified tile x/y is in the area of effect of a specified type of entity right?

Yes.

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Unknown_Soldier
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@Ayudon: Isn't his style, he never rate a file, he just comment about the file without rating

Btw Thanks for the ratings, I am working to update the lua (I will add a zombie mode support, the Terrorist should be Goblins, a sword-less creature, able to use melee attacks)

If a scripter read this: The inentityzone(x,y,type) command should return true if the specified tile x/y is in the area of effect of a specified type of entity right?

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0a
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Its really awesome.
Ich mag es!

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Ayudon
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@LittleChild
If it is "perfect" then why don't you rate?

@On-Topic
5/5, excellent, nothing to say.
Ich mag es!

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Apache uwu
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u should make it so when they try to build 'hook_buildattempt' it moves them
Ich mag es!

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dizziness
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Nice man your lua script and your information is perfect

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Nem
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i just dl'ed DROD, and its fun!
great script
Ich mag es!

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paladin1
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very good very good i like this
Ich mag es!

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CrawiS
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WOW.Excellent Script and Game. It's a really good and clever MOD. Fantastic.
Ich mag es!

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Starkkz
Moderator Off Offline

Good script, you'll become a good scripter of Unreal Software..
Ich mag es!

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PabloSebas
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are awesome never thought of it a lua of DROD
p[4]bLytoX'

the truth I did not know that was until I told
Ich mag es!

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Mechanolith
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Looks funny, but i don't like that much turn based games
Spoiler >
Ich mag es!
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