Ion Satellite v1.5 (a nice update) 
20 comments Hello pals, i am present you quite epic weapon, with unseen before (in CC) kind of using.
Inspired by Alter A.I.L.A. (awesome indie rpg game).
So, you CAN NOT just pick up ammo and shoot, you need to CHARGE it.
EDIT 10.10.12:
Added a "normal" version WITHOUT charging. Used
Holzchopf optimized variant for code, he really helped me with that.
Also updated it with description to make it compatible with 0101.
Little piece of FAQ:
about charging:
Q3: This will fit for every map ?
A3: I bet this do, since i came up with nice and easy formula which changing time of Ion strike, depends on a map size
Credits:
GFX made by me, thanks to Paint.NET.
SFX was NOT made by me, it was in Alter A.I.L.A. directory, i dont know the origins of this file.
Optimized code by
Holzchopf
For those who think i stole idea from Kiffer-Opa's weapon:
So, even if you still have a question, like "Why did you uploaded it just after Kiffer-Opa did ?!", this is for you:
For those who still thinks its a goddamn ripoff:
Inspired by Alter A.I.L.A. (awesome indie rpg game).
So, you CAN NOT just pick up ammo and shoot, you need to CHARGE it.
EDIT 10.10.12:
Added a "normal" version WITHOUT charging. Used

Also updated it with description to make it compatible with 0101.
Little piece of FAQ:
about charging:
Q3: This will fit for every map ?
A3: I bet this do, since i came up with nice and easy formula which changing time of Ion strike, depends on a map size
Credits:
GFX made by me, thanks to Paint.NET.
SFX was NOT made by me, it was in Alter A.I.L.A. directory, i dont know the origins of this file.
Optimized code by

For those who think i stole idea from Kiffer-Opa's weapon:
So, even if you still have a question, like "Why did you uploaded it just after Kiffer-Opa did ?!", this is for you:
For those who still thinks its a goddamn ripoff:
edited 11×, last 11.11.12 10:24:00 pm

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@
Obviously Exactly Myself:
About charging... it was quite expiremental at all, now i added normal version.

About charging... it was quite expiremental at all, now i added normal version.
13.09.12 02:36:08 pm

Script differs from Kiffer-Opa's, not sure because look at the file size. Well, I guess.
@
Johnfaber: Well, my nuke will probably be considered as one of the most or even the most powerful non-suicidal (Nemesis' divide by zero is more powerful but it's a suicidal weapon.) weapon.
No charging.
Fat explosion width.
Vertically kills all players and objects.
Does extra damage even to faraway players.
Pushes players away.
Spawns a few amount of fire.
Available on Round 4 (Or 3 by default, Recommended: 4). Possibly causing a manual game ender.
My nuke's kinda bit unbalanced.
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My nuke's kinda bit unbalanced.
@
Johnfaber:
Nuke is just nuke, thats might be more tactical, i dont know.
Nah, shields dont make a deal, since i used formula with map height, really proud of that one
thanks btw

Nuke is just nuke, thats might be more tactical, i dont know.
Nah, shields dont make a deal, since i used formula with map height, really proud of that one

thanks btw


I like how it only stops firing when it doesn't destroy terrain anymore. I already feared a bug where it would confuse the beam when it hits something indestrucktible like shields, but it seems you've taken care of that too. Great job. My recommendation: This weapon and the Nuke by Obviously Exactly Myself shouldn't be in the same set, because the nuke destroys far more terrain and doesn't need to be charged.
Quote:
Looks like a ripoff from Kiffer Opa.
Now i will make 4th spoiler, just for you.
Cant you read ? It is NOT ripoff
Sorry, link doesnt work
jk, lol.
Oh, i see. Nope, it uses particle p_ring.
Uploadin' newer version. Hope it out of bugs.

jk, lol.
Oh, i see. Nope, it uses particle p_ring.
Uploadin' newer version. Hope it out of bugs.

I just tried (funny code-commenting btw
) and think the error could be due to the uninitialized globals Charger21 and so on...
And: I know it's dumb to do that, but you can charge a charge you already charged and then "lose" a turn...
edit nvm. just saw you wrote you gonna change this...

And: I know it's dumb to do that, but you can charge a charge you already charged and then "lose" a turn...
edit nvm. just saw you wrote you gonna change this...
Thanks guys, especially for Holzchopf and his criticism.
I know, it must be replaced with 'You allready charged that!', but its another ten or more lines of code, but yeah, gonna do that right now.
Believe me, i tried, it has some error which coming from almost nowhere...
I know, it must be replaced with 'You allready charged that!', but its another ten or more lines of code, but yeah, gonna do that right now.
Quote:
tip: copy all charger-reset codes to Charge4 and reset all chargers at once
Believe me, i tried, it has some error which coming from almost nowhere...







Review: Wow. The idea is just... epic! As you said







Conclusion: Almost perfect!



