Every Updata version I cannot join any server with low ping.because Those server dont updata.
If I was a new player,If CS2D cannot join any server , I would not play this game anymore.
General
Ideas for CS2D - READ THE FIRST POST (OP)!
TobyInChina: It's not possible. Almost every update brings new changes also on dedicated servers. I mean there are not like only client-side changes.
TobyInChina: yeah @
Hajt: is right, i dont know any game that has that feature
TobyInChina: The version number is used to ensure that client and server work together. It's like that in nearly every game. I only change it when I make changes to the game which are incompatible with the previous version. This principle won't change in future.
crazy junkman Wolfgang has written
TobyInChina: yeah @
Hajt: is right, i dont know any game that has that feature
Mami Tomoe: really? Damn mc is op
addhook("trigger_point","YOURFUNCTIONHERE")
function YOURFUNCTIONHERE(class,parameters)
-- (Parameters) are split with ";"
-- Example:( "first param";2;{1,2,"third"};"four" )
end 
fallfred: It's intended that looking away doesn't protect you from getting flashed. It's too easy to look away in 2D and would make flash bangs quite useless.
DC: Don't do it. It will be broken in 2D. 
cs2d_is_a_Gem: It's possible to do correct position transformations as you want by using player() screen width and height parameters.
DadsamG: That's not what
info_botnode is made for. It only marks an "important" spot that bots should visit.
info_teamgate.
SQ: Thanks for answering, Since you are talking about the characteristics of the game, I always wanted to see a system to visualize the game from a web as if they were spectating.
cs2d_is_a_Gem: Broadcasting game to the web?
cs2d_is_a_Gem: I don't know how much track off you have with my projects, but I've CS2D engine run on Unity and having cross multiplayer between WebGL/Android/iOS/PC. Still it's a project from scratch, I'm not planning it to work with Blitz Max CS2D. Got CS2D Lighting engine to work with Unity as well.