CS2D
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map sprites question :/
map sprites question :/
4 replies Yea ello guys this is a problem ive been having when i make maps & try to add a little extra detail to them with sprites
My problem is that my sprites have to be perfectly square other wise the background color can be seen in game & this is 1) ugly looking & 2) y cant I use the standard pink color to the background image like with weapon & player gfx images ?
Is there any way I can make parts of a sprite transparent? like say for a chain link fence sprite for example
I know about env_image instead of env_sprite - env_image supports (255;0;255) color (pink) but doesn't do as much as env_speite does. env_sprite has different blending - some types supports black color as transparent. Or just use png with alpha channel. umm Vectar666 i dont think env_speite can do anything
but you are right he should you png images Try using env_sprite if it's a black transparency image and if it's a purple transparency image then use the entity env_image.
k thx 4 the help
now i hvae to convert my sprites into PNG