Half-Life 2D
483 replies28.12.10 05:33:48 pm
A Modification that can change your CS2D into Half-Life
Why not name the mod Half-Life? - The CS2D is a 2D game so if its gonna be a mod it will be named Half-Life 2D just like all the others!
Why not Half-Life 2 2D? - I dont really like Half-Life 2 over Half-Life 1 but it does not mean that i hate it!
What is this mod gonna have? - All Half-Life Weapons,Monsters,Sounds,Opposing Force Weapons,Opposing Force Monsters!
Why not create a Half-Life mod? - I dont know much about modding in Half-Life becouse there is a lot of stuff you must do: Skins,Sprites,Effects,Scripts,Mapping and etc.
Since im no an expert on LUA scripting i need some help with it.
If you think you can help me with LUA them please send me a privet message me here or contact me on my skype -> Roster312
Or you can contact me on
Me wrote:roster312@mail.ru
Helper List>>>
We need help! Please help us finish this modification
Lua Scripters:Strakkz,EngiN33R
Map Editors: Phenixtri,Me
Skins/Sprite Editors/Makers: Phenixtri,Me,O-L-A-F,MAX-russia,useigor_rus
HEX Editors : O-L-A-F
**Suggestion list**
This is the suggestion list! You can suggest what we should add/edit/redo/uncut/cut/paste
This will explain if we accept or decline your suggestion
- Accepted
- Denied
*Empty*
Why not name the mod Half-Life? - The CS2D is a 2D game so if its gonna be a mod it will be named Half-Life 2D just like all the others!
Why not Half-Life 2 2D? - I dont really like Half-Life 2 over Half-Life 1 but it does not mean that i hate it!
What is this mod gonna have? - All Half-Life Weapons,Monsters,Sounds,Opposing Force Weapons,Opposing Force Monsters!
Why not create a Half-Life mod? - I dont know much about modding in Half-Life becouse there is a lot of stuff you must do: Skins,Sprites,Effects,Scripts,Mapping and etc.
Since im no an expert on LUA scripting i need some help with it.
If you think you can help me with LUA them please send me a privet message me here or contact me on my skype -> Roster312
Or you can contact me on
Me wrote:roster312@mail.ru
Helper List>>>


Lua Scripters:Strakkz,EngiN33R
Map Editors: Phenixtri,Me
Skins/Sprite Editors/Makers: Phenixtri,Me,O-L-A-F,MAX-russia,useigor_rus
HEX Editors : O-L-A-F
**Suggestion list**
This is the suggestion list! You can suggest what we should add/edit/redo/uncut/cut/paste
This will explain if we accept or decline your suggestion


*Empty*
edited 6×, last 01.04.11 07:39:27 pm
http://www.moddb.com/mods/half-life-2d1 - Please visit : www.steamforum.2x2forum.com
Admin/mod comment:
Closed due to new topic

I would like to help with scripts, but there is a little problem, i didn't played Half-Life, i played the HL2..
I can make some AI for NPCs
I can make some AI for NPCs
Well right now we need only the Headcrab zombie script similar to yout strider but it cant walk through walls and can only attack with claws...
@Starkkz i will be more then happy to add you to our scripters
@Starkkz i will be more then happy to add you to our scripters

http://www.moddb.com/mods/half-life-2d1 - Please visit : www.steamforum.2x2forum.com
@NTD: I have a second problem, i tried to make an pathfinder (not walkthrought walls), but isn't something easy, my script doesn't work
I could do Lua pathfinder as a request. (plus, path tracking script)
Shouldn't be difficult since I've made it in 3 other languages already.
Shouldn't be difficult since I've made it in 3 other languages already.
Here's a priority queue to start you off with the path finding algorithm. There ought to be native implementations of this though -.-
Code:
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function pq(comp)
if not comp then comp = function(a,b) return a<b end end
local queue = {}
queue.poll = function(self)
return table.remove(self, 1)
end
queue.push = function(self, item)
table.insert(self, item)
table.sort(self, comp)
end
return queue
end
if not comp then comp = function(a,b) return a<b end end
local queue = {}
queue.poll = function(self)
return table.remove(self, 1)
end
queue.push = function(self, item)
table.insert(self, item)
table.sort(self, comp)
end
return queue
end
This is the main map i am currently working on.
Its not yet finished but it i can tell you the furute what this map will have
1. Walking Gman - You will see him walking around Black Mesa
2. Fans - They will kill you if you rush into them.
3. Xen Growth - You will notice how XEN will start growing inside Black Mesa while your on your way to freedom.
Here are some screenshots of of0a0_test_run
Note : of0a0 - it does not mean opposing force - it means office (Short for of)
Chapter 2 - Rush Hour (part 1)

Chapter 2 - Rush Hour (part 2)

Chapter 3 - Bio Labs

Chapter 3 - Bio Labs 2 (The Bio Observation area)
Its not yet finished but it i can tell you the furute what this map will have
1. Walking Gman - You will see him walking around Black Mesa
2. Fans - They will kill you if you rush into them.
3. Xen Growth - You will notice how XEN will start growing inside Black Mesa while your on your way to freedom.
Here are some screenshots of of0a0_test_run
Note : of0a0 - it does not mean opposing force - it means office (Short for of)
Chapter 2 - Rush Hour (part 1)

Chapter 2 - Rush Hour (part 2)

Chapter 3 - Bio Labs

Chapter 3 - Bio Labs 2 (The Bio Observation area)

http://www.moddb.com/mods/half-life-2d1 - Please visit : www.steamforum.2x2forum.com
1)I haw half life opposing force and the 1st part is when you flying on the big helicopter whit your team.And you see thet the 1 flying monster destroyed the othet helicopter,and the other flying monster whas destroing the helicopter whit you.
and that time you whas teleporting to the place where your helicopter whas crashed.Then you teleporting to the mini house whit the bridge.Then you teleporting to the lab.
2)Thers no radar in half life.You haw to remove radar in the options.
and that time you whas teleporting to the place where your helicopter whas crashed.Then you teleporting to the mini house whit the bridge.Then you teleporting to the lab.
2)Thers no radar in half life.You haw to remove radar in the options.

edited 2×, last 29.12.10 05:40:13 pm