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### Hound
id=73
name=Hound
group=animal
model=gfx\bb\hound.b3d
icon=gfx\bb\hound.bmp
colxr=10
colyr=10
behaviour=normal
speed=2.2
eyes=10
health=100
damage=9
range=200
attackrange=20
maxweight=25000
loot=21,5
ani_move=2,4,0.09
ani_attack=14,19,0.1
ani_die=20,29,0.1
ani_idle1=5,14,0.09
sfx=hound
script=start
on:use {
	if ($staying=0){
		$staying=1;
	ai_stay "self";
	}
	elseif ($staying=1){
		$staying=0
		ai_mode "self","goto","unit",1;
		ai_center;
	}
}
script=end