Ideas for CS2D - READ THE FIRST POST (OP)!
3,231 replies I hope that you will inform us of the fact that to go to you to make DC.
I hope that that is going to arrange quickly.
I hope that that is going to arrange quickly.

[AC¡D] clan
What would be useful :
Rank parameter for player lua command.
Muzzleflash skin. To change the flash color when a player shots.
Rank parameter for player lua command.
Muzzleflash skin. To change the flash color when a player shots.
edited 1×, last 18.06.13 01:22:18 pm
I got an idea, it's so simple to do this, i think..
colorful smokes.. so in map-editor, if you make a fog or something, that will be red or blue or same...
Useful for some cool maps
colorful smokes.. so in map-editor, if you make a fog or something, that will be red or blue or same...

Useful for some cool maps
CS2DArchive - Version Database www.CS2DArchive.com - WebHosting: www.BroHosting.eu

I got an idea, it's so simple to do this, i think..
colorful smokes.. so in map-editor, if you make a fog or something, that will be red or blue or same...
Useful for some cool maps
colorful smokes.. so in map-editor, if you make a fog or something, that will be red or blue or same...

Useful for some cool maps
You can do this in lua.
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I wanted to ask for some kind of improvement on "env_object" since it has very few objects and I guess it would be cool to have more which are in motion.
But
Code:
is my top priority. 1
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2
if player(id,"flashed")
if player(id,"shaked")
if player(id,"shaked")
23.06.13 01:02:05 am
i would like if you put final kill cam or death cam, (how did the killer killed you), like black ops II,
One shot, one kill no luck, just skill. ~AWP

i would like if you put final kill cam or death cam, (how did the killer killed you), like black ops II,
No offense intended, but that sounds like a pointless suggestion considering the fact that it says in the top right corner who killed you and with what weapon. This game is only 2d, I don't see why a kill cam would be necessary.
What's with the constant add this "same as Black Ops II" in CS2D? Haven't they heard of Lua or been to a server using a Lua script... *sigh*
there is one :x
edited 1×, last 23.06.13 08:01:42 pm
Vote for you'r favorite server [2012/2013]
your Favourite Server & Enjoy on these maps
File does not exist (13871) &
de_fun_snow (3)





25.06.13 12:50:08 pm
make on addhook vote , returns , True / False
Vote for you'r favorite server [2012/2013]
your Favourite Server & Enjoy on these maps
File does not exist (13871) &
de_fun_snow (3)






Add better textures something more like this:

cs2d just dont looks so good.

cs2d just dont looks so good.
There are tilesets/player skins, you know?
Equip things with an ammo count, or strip equipped weapons from bullets.
Or set things with certain bullets..
----
Set things in a certain mode.
Code:
1
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parse('equip id 32 30 90')
parse('equip id weapon ammo_current ammo_backup')
parse('equip id weapon ammo_current ammo_backup')
Code:
1
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parse('strip id 32 10 0')
parse('strip id weapon stripped_current stripped_backup')
parse('strip id weapon stripped_current stripped_backup')
Or set things with certain bullets..
Code:
1
parse('setbullets id weapon ammoin ammo')
----
Set things in a certain mode.
Code:
1
parse('setmode id weapon mode')
edited 2×, last 25.06.13 07:33:54 pm

Equip things with an ammo count, or strip equipped weapons from bullets.
Or set things with certain bullets..
----
Set things in a certain mode.
Code:
1
2
2
parse('equip id 32 30 90')
parse('equip id weapon ammo_current ammo_backup')
parse('equip id weapon ammo_current ammo_backup')
Code:
1
2
2
parse('strip id 32 10 0')
parse('strip id weapon stripped_current stripped_backup')
parse('strip id weapon stripped_current stripped_backup')
Or set things with certain bullets..
Code:
1
parse('setbullets id weapon ammoin ammo')
----
Set things in a certain mode.
Code:
1
parse('setmode id weapon mode')
The first part would be SO convenient. What do you mean about weapon mode, tho ?