Pagyra: Major engine changes or enhancements are currently not planned. So there probably won't be any stuff like fake 3D top down...
Also note that CS2D is not made for modding (and will never be). You can mod it a bit because I added all that Lua stuff (which wasn't originally planned either) but REAL modding (like changing/removing the existing weapons in a clean and real way for instance) is impossible and I'm currently not planning to change this as it would basically mean that I would have to rewrite the game from scratch.
And WHEN rewriting it from scratch I could also simply switch to Unity3D and add a lot of fancy stuff. But at the moment that isn't an option either. I don't have time and I actually don't even want to do it because I already rewrote this game from scratch at least two times.
I would rather create a new 2D topdown shooter which is designed for modding (and actually uses 3D) than rewriting CS2D for Unity3D. Because I actually dislike that CS2D is just a clone of a 3D game (with additions, improvements and changes of course but still...) and a huge copyright infringement
Ideas for CS2D - READ THE FIRST POST (OP)!


Offline
