I've serched that topic but i didn't found solution - http://www.unrealsoftware.de/forum_posts.php?post=320562. If you can do for me normal script for any round time (eg. 20 mins).
I will be thankful when you tell me how to edit it!
Scripts
Set round time
Set round time
mp_roundtime 20
-- Spawn Equip by Unreal Software --
if sample==nil then sample={} end
sample.spawnequip={}
sample.spawnequip.itemlist="1";
--------------------------------------
-- SPAWN --
--------------------------------------
addhook("spawn","sample.spawnequip.spawn")
function sample.spawnequip.spawn()
	return sample.spawnequip.itemlist;
end
parse("mp_roundtime 20")
Random code here
parse("mp_roundtime 20")
More random code here
C0nan has writtenfunction _minute()
parse('mp_roundtime 20')
end
addhook("minute","_minute")
function _minute()
parse('mp_roundtime 20')
end
addhook("minute","_minute")
addhook("minute","_minute")
function _minute()
parse('mp_roundtime 20')
end
-- Spawn Equip by Unreal Software --
parse("mp_roundtime 20")
if sample==nil then sample={} end
sample.spawnequip={}
sample.spawnequip.itemlist="1";
--------------------------------------
-- SPAWN --
--------------------------------------
addhook("spawn","sample.spawnequip.spawn")
function sample.spawnequip.spawn()
return sample.spawnequip.itemlist;
end
Maybe that 2 scripts is working wrong together parse("mp_roundtime 20")
itemlist = "1"
addhook("spawn","_spawn")
function _spawn()
	return itemlist;
end
C0nan has written
parse("mp_roundtime 20")
itemlist = "1"
addhook("spawn","_spawn")
function _spawn()
	if map('name') = de_dust then -- << MAP NAME
		return itemlist;
	end
end
Suprise script that he posted above, but i added the 'map checker' thingy...
C0nan has written
addhook("spawn","checker")
function checker()
local mapper=map("name")
if mapper == "de_dust" then -- YOUR MAP NAME--
cab()
else
return 0
end
end
function cab()
parse("mp_roundtime 20")
return 1
end
I know it's hard but pls help
C0nan has written
I know it's hard but pls help