English Space mod

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Poll Poll
What style do you like more?
Only registered users are allowed to vote
Comics style
10.53% (4)
Realistic style
78.95% (30)
I do not care
10.53% (4)
38 votes cast
28.03.13 09:17:24 pm
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Pagyra
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I am working with a script to control the camera and create a small space mod.
IMG:http://s56.radikal.ru/i152/1303/6f/5b8fc7ada124.png


Ok, there is description:

At the this moment, there is only one test map with single planet and star:
The planet rotates on its axis, it rotates in a circular orbit around the star.
The planet has:
1. Rotating sprite atmosphere and simpe effect of thunderstorms on the surface,
2. There is an aura of light and shadow, depending on the position of the planet to the star.

The star has an active crown - If player's ship flies up to it closer than 2 radius of the star - then the more damage per second it gets.
As the player's ship is close to the star, so much the player's screen brighter.

To mod connected script of virtual shells and beams/rays (as is in my mod qa2d)

At the this moment, I work mostly with camera and without push-button control:

The camera moves around the ship, depending on the position of the cursor on the screen. Also, depending on the distance of the cursor from the ship does it affect the speed and direction of movement.

By clicking the right mouse button is a shot of the current weapons.
By clicking the left mouse button is the activation of the protective field.

There is also a soft fog of war in the region outside the view direction.

At the this moment it all - because this mod is only for test for the script of the active camera and without push-button movement.

If you like it - I will try to give it time, and create playable version.
edited 5×, last 22.11.13 04:42:35 pm
28.03.13 09:45:07 pm
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Yates
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So?

Thanks for wasting my time.
28.03.13 09:51:51 pm
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Conscience
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I don't get the point of this thread?

Is this a development thread, or just a thread to spam people by telling us you are making a mod.

The thread is very boring, one image, not that useful. At least make use of thread creations instead of using them to spam your images. It's very time-wasting as posted above.
Remember to learn to forget. Whiskey shots and cheap cigarettes.
28.03.13 10:36:17 pm
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Ahmad
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You could have put it in your signature
29.03.13 12:20:42 pm
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Avo
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For what is this mod? Tell me.
Trust me, I'm an engineer | user DC approved file cs2d Super extra mod for CS2D (64), yeah!
29.03.13 02:17:25 pm
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Pagyra
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for play and have a fun
29.03.13 07:59:05 pm
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Mr_Sausage
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It could work!!! Best wishies! -Sausage- us
29.03.13 08:27:03 pm
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_Ryuuka
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> seems a great mod

when done, i will be the first who will download'it
IMG:http://img717.imageshack.us/img717/4272/41845.gif
IMG:http://img508.imageshack.us/img508/481/41981.png
08.04.13 12:01:23 pm
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Pagyra
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IMG:http://s018.radikal.ru/i528/1304/b9/af71892f697a.png

Dinamic fog of war for "Comics" pixel space ships and shooting in the energy shield.

Added Poll in first post.

The list of what to do:
• lens effect for glowing objects
• flames from the engine
• ...

I'm not going to disclose my scripts, and I am looking for a free and stable server for hosting my mods.
08.04.13 02:29:05 pm
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Ashelin
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Engy already made one. Much better.
08.04.13 03:20:30 pm
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Pagyra
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You mean Spacebuild Mod or EngiN33R's Space RPG Mod [OFFICIAL THREAD] ?

Then my mod is completely different.
Perhaps if EngiN33R agrees, then a little later, I asked him to show and comment my mod with video.
edited 1×, last 07.05.13 04:40:15 pm
08.04.13 04:51:51 pm
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Ashelin
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Well, since this thread is about a mod that contains spaceships, i obviously meant Engy's Space RPG mod.
08.04.13 06:46:58 pm
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Pagyra
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In other words, do you think there can not be any other space mods?

All analogies are false, if it is devoid of facts.

Compare our mods on screenshots.
A little later I will provide video.
Unfortunately, I'm not so good at talking like an EngiN33R - so I'm just going to show this mod.
edited 1×, last 08.04.13 07:04:06 pm
08.04.13 06:51:28 pm
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EngiN33R
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I don't mind user Pagyra working on this mod, especially since my mod has now been made into a game. What's better or worse is not for me to decide.
I code, therefore I exist. | Visit my blog for Lua tips and other interesting info
22.11.13 04:42:17 pm
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Pagyra
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At the this moment I am improving and changing scripts for this mod at basis mod.
22.11.13 05:12:57 pm
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Infinite Rain
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@user Ashelin:
I may be a little late, but:
You obviously underestimating user Pagyra's skills.
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
22.11.13 07:52:27 pm
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Ashelin
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@user Infinite Rain: Yes, I might.
I really enjoyed the HL2D with shitty textures.
22.11.13 08:00:45 pm
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Infinite Rain
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@user Ashelin:
Shitty textures? I don't see anything shitty about them.
http://www.unrealsoftware.de/files_show.php?file=11416
By far the best mod made for CS2D in my opinion, also made by him and his team.
A thousand may fall at your side, ten thousand at your right hand, but it will not come near you. You will only look with your eyes and see the recompense of the wicked. - Psalm 91:7-8 ESV
23.11.13 02:40:37 am
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Yates
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user Infinite Rain has written:
By far the best mod made for CS2D in my opinion, also made by him and his team.

Tibia rocks more. It has pokemon.

I also dislike the textures, so do more. But for the sake of it I don't post it everywhere.

Good luck to this mod, I find the textures here more suitable as it does not involve people and is focused on the space-ships and its weapon gfx.
23.11.13 09:43:28 am
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Pagyra
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At the this moment I have not seen any "project" ... or more - the complete mod which at least looked at this or better than our mods created by Russian-speaking modmakers group.IMG:http://s020.radikal.ru/i712/1311/77/a231f746bc4f.png

In my opinion you have not created anything that really qualitatively to have the right to criticize in such a negative way ..
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