Forum

> > CS2D > Mods > Half-Life 2D
ForenübersichtCS2D-Übersicht Mods-ÜbersichtEinloggen, um zu antworten

Englisch Half-Life 2D

483 Antworten
Seite
Zum Anfang Vorherige 1 218 19 2024 25 Nächste Zum Anfang

alt Re: Half-Life 2D

asdbanana
User Off Offline

Zitieren
user Phenixtri hat geschrieben
Half Life 2D
http://www.moddb.com/mods/half-life-2d1

Black Mesa 2D
http://www.moddb.com/mods/black-mesa-2d

NPC & Scripts by Starkkz & OLAF

HL2D Alien Grunt preview
http://www.youtube.com/watch?v=Xh0Di5Xldn4

Hound Eye preview
http://www.youtube.com/watch?v=x9ia2z5808U&feature=BFa&list=ULSBswcImcaMg&index=9

Black Mesa 2D & HL2D M203 Grenade Launcher test
http://www.youtube.com/watch?v=20sq1nzK7Fw&feature=player_embedded

Black Mesa 2D & HL2D Gluon Gun test
http://www.youtube.com/watch?v=sRhg8CALMMA&feature=mfu_in_order&list=UL

Hope this helps Pagyra Thanks to everyone who is supporting our mods.


Hmm , do the monsters have to die so ffast? or you guys a dd more hp do them so theyre harder do kill ? Nice wepons ! i like your work guys !! srlsy good ! Keep up the work !!!

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
Well right now we are primarily concerned with just programming all the NPCs both lua and standard as well as the actually coding of the half life campaign game mode.

After that we will focus on balancing the players, NPCs, and weapons to match the original Half Life.

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
The trucks width whould have to be 96 if we wanted to mimic the HL version and have the crate and turret in the middle. If not then it would be 64 and the crate and turret would have to be on either the left or right side.

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
True that said it is possible to mimic it as close as possible. It just takes alot of trial and error before you get it right the way you like it. You also have to take scale into account when comparing the sprite with the player.

alt Re: Half-Life 2D

useigor
User Off Offline

Zitieren
in cs2d player too thick and large.
_______________________________________
IMG:https://s013.radikal.ru/i322/1107/43/bc18e541bf43.png

_______________________________________
IMG:https://i012.radikal.ru/1107/b4/077f4204aa87.png

_______________________________________
What's left to draw? Give the list.
4× editiert, zuletzt 26.07.11 00:51:39

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
Well we still lack an F-16 fighter jet as in the original you could see them doing flybys and bombing runs against xen ground forces.

Note that these jets did not belong to the HECU Marines but were instead the local New Mexico Air National Guard.

Original Half Life model
http://images2.wikia.nocookie.net/__cb20090710172530/half-life/en/images/a/ab/F-16_brush.jpg

New Mexico Air National Guard version
http://www.aviationspectator.com/files/images/F-16-Fighting-Falcon-213.jpg
http://www.texstars.com/files/Image/GalleryFullSize/f16%20NewMexico%20mesa.jpg
http://www.visualintel.net/USAF/Weapon-Systems/F-16-Falcon/060602-f-0345n-3/652853040_t78RQ-L-1.jpg

IF possible please make both the classic one as well as the realistic New Mexico Air N.G. version.

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
Well im not too sure about that but id say about the same length as your osprey sprite for ground models IE F-16s parked on the ground. The ones we need to flybys would have to be about 64x32 & or 128x64 I guess. Making them smaller would give the impression that they are high above the ground when doing flybys and bombing runs.

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
Well it is good work The 1st one will be used as its a good remake of the original HL model. But remember I asked for both the original as well as a realistic one based on the New Mexico air national guard F-16s Sorry if im nit picky like that but it would go along with my WIP pack as im making both the original Low Def version of half life as well as an optional realism version. Its also why ive been so quiet lately with my work God I need to post and update soon.

alt Re: Half-Life 2D

Phenixtri
User Off Offline

Zitieren
Yes that is the norm. Actually no its perfect but yea the dimension are spot on. thanks for going the extra mile on this one.

Also im planing on releasing my 3D players skins and weapon base models so other people can use them. I'm still looking for any other bugs they may have left but over all they are almost done.

alt Re: Half-Life 2D

PivotBot
User Off Offline

Zitieren
Wow i guess this mod is okay... √
But there something missing...
Gman?
Maybe...
Hey another note:You forgot you can add sound scenes from half life source I can convert them to .ogg format!
If you want too
Upload sounds to megaupload and send me a link..(pm)
And i will convert them...
If you want...
Zum Anfang Vorherige 1 218 19 2024 25 Nächste Zum Anfang
Einloggen, um zu antworten Mods-ÜbersichtCS2D-ÜbersichtForenübersicht